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One clue. Three hidden words.
Everyone picks. Avoid the Poison.

Think Sync

One clue. Three hidden words. One Poison. Take turns as the mastermind, read each other's minds, and don't touch the Poison.

  • 2-12
  • 5-20 min

How a round goes

  1. One word

    The mastermind links three secret targets with a single clue.

  2. Pick three

    Everyone picks in secret on their phone, all at the same time.

  3. Dodge the Poison

    Targets score for you and the mastermind. The Poison costs you both.

All the rules
  1. Each turn, one player is the mastermind. Nine words land on the TV, and only the mastermind's phone shows the 3 targets and the Poison.
  2. The mastermind sends one word that links the three targets. Stuck with an impossible board? One re-roll per game.
  3. Everyone else secretly picks three words on their phone. Every phone shows the words in its own order, so no pointing.
  4. Each target you pick is +1 for you and +1 for the mastermind. The Poison costs you both a point.
  5. Everyone takes a turn as the mastermind. Most points after the last clue wins.
Tips: how to win at Think Sync

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