One clue. Three hidden words.
Everyone picks. Avoid the Poison.
Think Sync
One clue. Three hidden words. One Poison. Take turns as the mastermind, read each other's minds, and don't touch the Poison.
- 2-12
- 5-20 min
Big screenPlayers on phones
How a round goes
One word
The mastermind links three secret targets with a single clue.
Pick three
Everyone picks in secret on their phone, all at the same time.
Dodge the Poison
Targets score for you and the mastermind. The Poison costs you both.
All the rules
- Each turn, one player is the mastermind. Nine words land on the TV, and only the mastermind's phone shows the 3 targets and the Poison.
- The mastermind sends one word that links the three targets. Stuck with an impossible board? One re-roll per game.
- Everyone else secretly picks three words on their phone. Every phone shows the words in its own order, so no pointing.
- Each target you pick is +1 for you and +1 for the mastermind. The Poison costs you both a point.
- Everyone takes a turn as the mastermind. Most points after the last clue wins.
More games like this
Word Squeeze
Ten shared letters. Squeeze out every word you can before the clock runs out.
Ten shared letters. Squeeze out every word you can before the clock runs out.
Sketch-It
Draw a word. Watch everyone else guess the worst things. Letter hints drop when they get desperate.
Draw a word. Watch everyone else guess the worst things. Letter hints drop when they get desperate.
· FAQ ·
Frequently Asked Questions
Play free — on your TV