Privacy Policy
Effective Date: March 13, 2026
At lesury, we believe the only thing that should stay after a party is the memories—not your data. This policy explains how we handle the information transmitted between your Controller (phone) and the Host Display (TV).
1. Information We Collect (And What We Don't)
Because lesury operates on a "Controller-to-Host" model, we collect minimal information:
- Transient Game Data: This includes nicknames, "Message" inputs (text, button presses, slider values), and sketches sent via the JSON protocol to progress the game state.
- Technical Identifiers: We may collect temporary session IDs, IP addresses (to facilitate the socket connection), and basic device/browser metadata to ensure the game renders correctly on your specific phone or TV.
- No Persistent Accounts: (Unless explicitly created) We do not require a social media login or email to play as a guest.
2. Data Processing & The "Reducer" Logic
Our platform uses a Pure Reducer Architecture. This means:
- Real-Time Processing: Your inputs are processed in real-time to update the game state.
- Ephemeral Storage: In most cases, player inputs (like a funny answer or a drawing) exist only for the duration of the game session. Once the "Room" is closed, the game state is typically purged from our active memory.
- No Long-Term Tracking: We do not track your movement across the web or build a permanent profile based on your "in-game" choices.
3. How Your Information is Shared
- The "Room" Environment: Any data you input into your Controller (that is not marked as "secret" by the game logic) will be broadcast to the Host Display. Be aware that anyone in the physical room or viewing a stream of the Host Display will see your submitted nickname and game content.
- No Third-Party Sales: We do not sell, rent, or trade your personal data or game inputs to advertisers or data brokers.
4. Local Storage & Cookies
We use "Local Storage" or functional cookies on your mobile browser solely to keep you connected to the game session. This prevents you from being kicked out of the game if you accidentally refresh your browser or take a phone call. These are not used for advertising.
5. Children's Privacy
lesury is intended for a general audience. Because we do not require "Personal Identifiable Information" (PII) like full names, addresses, or emails to join a game, we are designed to be compliant with global privacy standards. However, we encourage parents to supervise children's play, as user-generated content (nicknames/text inputs) is visible on the shared screen.
6. Security
While we use industry-standard encryption (HTTPS/WSS) to protect the JSON messages traveling from your phone to our servers, no system is 100% secure. By using lesury, you acknowledge the inherent risks of transmitting data over the internet.
7. Changes to This Policy
As we add new game modes or features to the lesury engine, we may update this policy. We will notify users of significant changes by updating the "Last Updated" date at the top of this page.