Gartic Phone Alternatives: What to Play When the Laughing Stops
The Gartic Phone Problem
Gartic Phone is close to perfect at what it does. Everyone draws at once, the albums at the end are genuinely funny, and it costs nothing. The problem is not quality — it is that the joke has one shape. After two or three albums the group has seen the trick, and the third one lands quieter than the first.
What most groups actually want next is the same energy — everyone acting at the same time, a payoff everybody watches together — with a different mechanic. These are the ones worth having open in a second tab.
The Short Version
| Game | Cost | Players | Everyone plays at once |
|---|---|---|---|
| Gartic Phone | Free | 4–30 | Yes |
| Take or Fake (lesury) | Free | 2–12 | Yes — everyone votes at the same time |
| Snap It (lesury) | Free | 2–8 | Yes — pure reflex race |
| Think Sync (lesury) | Free | 2–12 | Yes — everyone picks at the same time |
| Skribbl.io | Free | 2–12 | No — one draws, the rest guess |
| Jackbox Party Pack | $25–30 per pack | 3–8 | Varies by game |
1. Take or Fake
We make this one. Take or Fake keeps the part of Gartic Phone that actually works — everyone commits secretly, then the big screen reveals it all at once. A weird claim appears, everyone votes real or fake on their phone, and the split shows up on screen before the answer does. Same held-breath moment, several times a round, without needing anyone to be able to draw.
2. Snap It
Snap It is the opposite kind of chaos: no thinking, just reflexes. Two cards always share exactly one symbol, and the first person to spot it and tap wins the round. It is the fastest thing we make and the easiest to explain — useful when someone new arrives halfway through the evening.
3. Think Sync
If your group liked Gartic Phone for the shared-brain moments, where two people arrive at the same absurd idea, Think Sync is the one to try. One player is the mastermind and sends a single word, everyone else secretly picks the three words they think it means, and the arguments afterwards are the actual game. Works from two players up to twelve.
4. Skribbl.io
The obvious neighbour: free, instant, and a straight drawing-and-guessing loop rather than a telephone chain. Slower than Gartic Phone by design, since only one person draws at a time. Fuller comparison in our Skribbl.io alternatives guide.
5. The Paid Option
Jackbox Party Packs cost $25–30 each and are very good. If your group plays weekly, one pack is not a bad purchase. If you are filling one evening for free, see our list of free alternatives first.
How to Structure the Evening
- Open with something that needs no rules explained — a reflex game while people are still arriving.
- Move to Gartic Phone while the group is at its loudest. Two albums, not five.
- Switch mechanic before the energy dips. Bluffing or team guessing resets the room.
- Finish on something with a scoreboard, so the night has a winner to argue about.
Everything above from us runs on one screen and everyone's phones, with no download and no accounts. Browse the games and get the night moving.
A Note on Names
lesury is independent and is not affiliated with, endorsed by or sponsored by any of the games above. They are named here to describe them and compare them with what we make. All trademarks belong to their respective owners.
Frequently asked questions
What should we play after Gartic Phone?
Try a game with the same everyone-acts-at-once energy but a different mechanic: Take or Fake for bluffing, Snap It for pure reflexes, or Think Sync for one-word-clue guessing. All three are free on lesury and run on one screen with everyone’s phones, with no download and no accounts.
Why do groups get bored of Gartic Phone?
Gartic Phone is close to perfect at what it does, but the joke has one shape. After two or three albums the group has seen the trick, and the third one lands quieter than the first. The fix is to switch mechanic rather than play the same game for longer.
What is a free game like Gartic Phone where everyone plays at once?
Take or Fake on lesury keeps the best part of Gartic Phone: everyone commits in secret on their phone, then the big screen reveals it all at once. A weird claim appears, everyone votes real or fake, and the split shows up before the answer does. Nobody needs to draw.
How do I structure a game night around Gartic Phone?
Open with a reflex game that needs no rules explained while people arrive, move to Gartic Phone when the group is loudest and play two albums, not five, then switch to bluffing or team guessing before the energy dips. Finish on a game with a scoreboard so the night has a winner to argue about.
Games in this article
Take or Fake
Bizarre facts. Secret votes. Dramatic reveals. Think you can spot the truth?
Bizarre facts. Secret votes. Dramatic reveals. Think you can spot the truth?
Snap It
Your reflexes vs. everyone else's. Spoiler: you're slower than you think.
Your reflexes vs. everyone else's. Spoiler: you're slower than you think.
Think Sync
One clue. Three targets. Don't touch the Poison.
One clue. Three targets. Don't touch the Poison.